guitar headstocks »

Guitar headstocks designed by Guitar DR



The ten principles of guitar design, Part 2, Usefulness

The ten principles of guitar design, Part 2, Usefulness

Paul Buerk May 1, 2012 0

This is Part 2 of a 10 part series, applying Dieter Rams’ “10 Principles” to guitar design. Just as we did in Part 1 (Innovation), we should understand that these principles were just one

Read More »
The ten principles of guitar design, Part 1, Innovation

The ten principles of guitar design, Part 1, Innovation

Paul Buerk April 22, 2012 1

Dieter Rams is a very well-known German Industrial Designer, famous for his work with Braun and considered to be in the “Functionalist” school. You’ve no doubt seen examples of his work, and may have

Read More »
Fender Telebration Telecasters – all 12 on one page

Fender Telebration Telecasters – all 12 on one page

MarkGDR January 2, 2012 0

This is a follow up to the Telecaster article I did a few months back. That was very popular and also as you probably know last year was the Fender Telebration year – the

Read More »
An interview with guitar designer and luthier Dr Eric Joseph

An interview with guitar designer and luthier Dr Eric Joseph

MarkGDR August 18, 2011 0

Guitar Design Reviews are again pleased to bring an interview with a great guitar builder; this time it’s Dr Eric Joseph from the USA. After reading through this interview and looking at the pictures

Read More »
Soundboard – interview with Guitar Designer Uwe Schmidt

Soundboard – interview with Guitar Designer Uwe Schmidt

Kerry Kruger August 2, 2011 1

Well first I’d like to thank all of you who have checked us out, it’s amazing what the ‘Net has allowed in terms of making like-minded friends from around the world. One day recently

Read More »
Fundamentals of Electric Guitar Design Pt. 4 Putting Theory into Practice: A Rework

Fundamentals of Electric Guitar Design Pt. 4 Putting Theory into Practice: A Rework

Kerry Kruger July 18, 2011 0

After three installments full of nomenclature and theory, I thought it was time to show how these ideas can be used to discover and solve design problems. Here’s a rework I did a few

Read More »